Goshtac's 3D Computer Artwork Gallery Page 3 /small>

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Welcome to Page 4
of my 3D Artwork gallery.


The following images are all made using various 3D digital art programs. Whenever possible I will attempt to post short comments with the images on their creation.

Feel free to right click and download any of these images that you might like as use for a desktop wallpaper. They are all in JPG format though, so you will need to convert them to BMP format in order to use them as wallpaper in Windows.

Bruce / Aug 2010



MY 3D ART GALLERY
 PAGE 4

A TRAGIC STORY OF NOT HAVING BACKUPS
A tragic story goes with many of the following images. Several of them were created just when I was starting to create 3D computer Artwork. You may notice that some of the quality is lacking in these images with regards to size and resolution. When I first started doing computer artwork, my system memory was a bit on the low side and I was using an older computer. So in those days I really limited the size of my creations. One day, this computer crashed and I lost a number of files including many of my original artworks. The reason I have copies to post here is that prior to the crash I had posted many of them onto Artzone where I am a member. But the files had been reduced prior to posting due to gallery requirements. But, I was lucky in the fact these files still exist at my Artzone gallery so I have been able to download them to post here.
.

When Dragons Ruled Image
"WHEN DRAGONS RULED"
Approx 2007

One of the great things about 3D Artwork is the fact that it allows artists to explore many paths into the imagination. One artist may enjoy creating a SCI-FI
type scene, another may have interest in history and yet another may play with flights of fantasy. One of the more popular forms of 3D Art for many is the
creation of fantasy dealing with castles and dragons. Although many of my creations lean toward SCI-FI type images, I have also from time to time played
 the fantasy theme. This image was one of those. The castle I created as a background in VistaPro using shades of black and white to create elevations.
The final scene was then created and rendered in DAZ Studio using Dragon models from DAZ as well as the skeletons. Final touches were added to the
scene using PSP. Even though this is one of my earlier works, I was fairly happy with the outcome with the exception of the gravel trail in the foreground
which just doesn't look right. But that it one of the things of 3D Art - you live and learn from your mistakes & hopefully overcome them in future art.


Traffic Stop image
"TRAFFIC STOP"
Approx 2007 - 2008

Having worked in Law Enforcement for 25 years, it was a natural for me to play around with some police themes in some of my artwork. Here I created the
background city scene with Bryce and PSP and then imported it into DAZ Studio. All of the models here were DAZ3D commercial models that in some
cases like the clothing and skin of the foreground character I modified to give her the other worldly look. The scanning beam in this image was added
in post work with PSP.

Doing Time Jail image
"DOING TIME"
2006

In honor of my prior profession in law enforcement and having worked thousands of hours within a jail, I decided to create this fairly close look at what one of
the jail cells looked like in our facility. Granted, I never had access to a scene like this as female officers would only enter the bullpen of female inmates if one
was showering or not properly clothed at the time. In creating this scene, I tried to keep it as real as possible but also somewhat PG13 for any younger
viewers. The "Inmates" in the cell are Victoria models and the orange jumpsuit is modified Victoria clothing. The majority of the other items in the scene
were primitives made in DAZ Studio and textured using PSP 9. I tried to be as accurate as possible to the layout of a jail cell, as seen from the bullpen
area (Walk way outside of the cell bars) But in the real cells that I worked around, the table would have been more centered in the room and there
would have been another set of bunkbeds on the right. But, I had to make do with a 2 person cell in this creation due to memory issues with the
computer I had at the time. As to the bunks and table - these items would have been actually been built / attached into the floor. The blue box
on the bars is a collect call phone system that inmates can use to call out only. The other items of note is the cell door in the background which
has a glass view port in the top with a flap cover on the outside and in the center of the door is a lockable opening called a food shute where
meals are delivered to inmates. Finally in the back on the right is a combination stainless steel sink and toilet. So as you can see, privacy does
not exist in a jail cell. It is truly a place you never want to be.


Scenic Overlook Image
"SCENIC OVERLOOK"
2005

This is was created using VistaPro and PSP. This is one of my earliest works and another where the original was lost in the computer crash. Wish I could recall
more on how I put this scene together. Only reason I remember what programs I used is that I frequently record brief information with the images when I save them.


No Problem It's Fixed Image
"NO PROBLEM - IT"S FIXED"
2007

Another little foray into the humorous side of life. How many of us have relied on someone else to fix something and been told - No Problem - It's Fixed.
This image created using Bryce - The props were made from primitives. What more can I say about this image??




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